Stephan Martiniere

Stephan Martiniere

Diverse. Prolific. Dynamic. Stephan Martiniere, the much-acclaimed science fiction and fantasy artist, is best known for contributing his formidable talent, versatility and imagination to many different media including feature films, animation, video games, theme parks, editorial, commercial and book covers. With a career spanning over twenty-five years, Martiniere has been able to wear many diffe...
Diverse. Prolific. Dynamic. Stephan Martiniere, the much-acclaimed science fiction and fantasy artist, is best known for contributing his formidable talent, versatility and imagination to many different media including feature films, animation, video games, theme parks, editorial, commercial and book covers. With a career spanning over twenty-five years, Martiniere has been able to wear many different hats—from cartoonist to concept illustrator to art director to concept designer, while continuing his expansive and fruitful artistic association with an impressive portfolio of clients, including ILM, Disney, Universal, Paramount, Warner Brothers, 20th Century Fox and Dreamworks.

Born in Paris, France, the acclaimed artist attended high school at Chambre De Commerce Les Gobelins, one of the most renowned art schools in Paris. After art school he attended animation school but was hired by DIC Entertainment when he was just nineteen and moved to Japan to work on the animated series Inspector Gadget, launching a rich, fruitful artistic career that has spanned three decades and three continents.

"I was nineteen and clueless, ready for many things but I certainly didn't expect to be sent to Tokyo a week later," Martiniere said. "What was supposed to be a one month gig turned into seven years of travel between France, Tokyo and Los Angeles with regular trip to Hong Kong, Taiwan and Korea. The experience was unforgettable."

Deriving his inspiration from a myriad of resources - "Films, books, the Internet, galleries, museums, my peers," he explained—Martiniere finds inspiration wherever he casts his gaze, breaking down "ordinary," "everyday" features that normally go unnoticed into component parts and reconstructing them in a visual, analytical way. "I would look at the clouds, tree bark, cracks on the walls and try to extract fantastical shapes, faces or textures. I would look at an iron for example and start thinking how I would turn it into a space ship. There is always something in every object that can be turn into something else. It's a matter of imagination I guess."

Martiniere has contributed his creative imagination to a lengthy list of movies such as R.I.P.D., Total Recall (2012), Tron - Legacy, Star Trek, Star Wars - Episodes 2-3, Knowing, I, Robot, The Fifth Element, Virus, Red Planet, The Astronaut's Wife, Sphere, Titan A.E, and The Time Machine as well as Avengers 2, The Guardians of the Galaxy and 300 - Rise of an Empire. Beyond his wildly successful career in movies, Martiniere lent his talents to the video game community. He served as art director for the visually acclaimed ID Games Rage released in 2011. He also served as visual art director responsible for the games URU - Ages beyond Myst, URU - The Path of the Shell, and Myst 5., and worked several years at Midway Games as Visual Art Director for the game Stranglehold and later as Creative Visual Director of the concept department for several other Midway games including Blacksite - Area 51, Blitz, Ballers, Mortal Kombat vs. DC, and Wheelman, among other titles. Over the last fifteen years, Martiniere has produced over a hundred book covers and numerous editorial illustrations for a wide range of clients, including National Geographic, Popular Science, Tor Books, Pyr, Penguin and Random House, Dark Horse and Radical Comics. He even illustrated cards for the Magic - The Gathering collectible card game and drew the Where's Waldo Sunday syndicated strip from 1994-1997.

Martiniere has earned extensive critical acclaim for his extensive list of creative achievements. As the director for the five animated musical adaptation shows Madeline, for which he won the Children's Hall of Fame Humanitas, A.C.T., and the Parents' Choice Award, while also earning an Emmy nomination. Over his career, he has received the Expose Grand Master Award, thirteen Expose Excellence Awards, five Expose Master Awards, and two Chelsey Award for Best Book Cover, two silver and one gold Spectrum Award for Book Covers and editorial, The Hugo Award for Best Professional Artist, The Ennie Award for Best Cover Art, and The Bookgasm Award for Best Cover Artist. In 2009 Martiniere was voted one of the 50 Most Inspirational Artists by Imagine FX Magazine.

In addition to visual consulting and concept illustrating on various films, games and theme parks, Martiniere frequently teaches workshops and lectures worldwide. He is also an advisory board member of the CG society. Despite his extensive list of accomplishments, Martiniere continues to search out creative opportunities. "I am very interested in learning more 3D. since I now work a lot in the game industry... I'd like to sculpt in 3D, too... I am also very interested in creating and directing a short 3D project."

World Wide Art
World Wide Art is known for its wide selection of limited editions and originals by renowned artists, including the luminescent works of Stephan Martiniere. Their expert staff also specializes in custom conservation framing. In business since 1996, World Wide Art is located in the San Francisco Bay Area and is a well-known art shop for both serious collectors and casual decorators. The staff at World-Wide-Art.com not only deals art, but are collectors and artists themselves who consider their work a labor of love and lifestyle of art appreciation.
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